Our experience


Originally we had planned a way more complex game with a couple more features which we were not able to finish in time so we only tried to make the best out of the prototype we had. In the beginnin we put too much effort into creating a story that we wanted to tell which in the end is hardly present in the actual game as of now. We started by creating every game mechanic using placeholder graphics and later finished the protoype by adding all the necessary graphics. There were some issues during development which were solved but some bugs still remain due to the lack of possibilities or limitations of Stencyl.

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